Excessiveplus Mapping Project !
wrote:*CS/\*Ra\/e/\/* wrote:Can u see all textures??
....there are 3 bugs in it...sryNope, I can't see two.. I think it shall stand e+ and made by *CSA*Raven*?
ye, the window-bug is the one I think? by that, it's a really nice map!thx man,
i have updated it now it should work
__________________________________and one thing for all mappers
here is a pk3 file with all return to castle wolfenstein textures
size : 40,6MB
http://rapidshare.com/files/3902809/wolf-textures.pk3
I think I found more bugs/texture doesn't showing -- don't remember, I'll check it out later
@pjax : dunno, but did u tested by adding some bots and see if the enemymodel works . wierd and i thought its a command of client side or how its called enemymodel/color . Only one guy goes to keel the rest remains the same like they are on their model . maybe im wrong and only at me happens .
cheers,
kst
Cant make work q3radiant in my computer, i used to do maps for q3 with a friend years ago. I will see if i can get them from some lost disk.
Meanwile, got an idea for a map, how about a huge map, just plain box (no fancy textures as some guys uses 10 picmip) to test your aim in very long distance.
Something like the super "long yard zooming excercise" couple of boxes around so u maybe can hide.
What u guys think?
Btw, (something non related to maps) It is possible to make lava and or empty space (lets say the black floor of dm17) able to walk (not die) in a cfg?
If so, whats the cmd to enable it??
sounds nice
But what do u guys do when you're trying to get an idea of a map?
I don't have good fantasy, it's difficult for me to make an idea, lol
I'm working on an ffa city-map with buildings, park and other things
Maybe it's not an ffa, but mffa
I have finished the beta version of the xpfreeze0 map.
I hope some would apreciate it
I have uploaded it on my server to test ( http://www.excessiveplus.net/query/84.99.63.41:27960 ).
to try use command :
[code:1]/callvote map xpfreeze0beta[/code:1]
The default conf is rebounce.cfg on the server, but there is also plus.cfg.
You guys have (so far) all got great ideas and great work done.
One of my project :
A desert counter-strike style map whit good spot for BFG sliding and many tricks in it and alot of corridors to work on aim. Gametypes would be : 1on1_DM_TDM_TAG but mostly : TAG_TDM_1on1
I will take a break on the mffa I'm holding on with It's would have been my first map, and I don't think I should make a so big map as the first one
Now I'm working on getting ideas xD I'll make in gothic style with much ruins, but haven't figured out any rooms
hihi,
I have improved a little the xpfreeze0beta -> now xpfreeze0beta2
version beta : 4 x 8hours
version beta2 : 6more hours
added special feature : players locations in a map.
hint : take a look at mirrors ^^
more to come as enough players would have tested it in a freeze server.
N.B : if you have already, downloaded xpfreeze0beta before, delete it to avoid eventually problems.
What do u mean with 6 more hours? more time? O_o