plusN.cfg | 2.4

328 replies [Last post]
rUnThEoN?!
Site administrator
Skullheadq3's picture
Offline
Joined: Dec 2005
Posts:
DE Germany
plusN.cfg | current -> 2.2
lagstard wrote:


rUnThEoN?! wrote:
btw, remove xp_freezestyle? bugz0red.

Are you referring to the mod

the problem isnt in the code rather the way it works, that u guys didnt recognised yet is like a wonder.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

animalchik
fala.q3's picture
Offline
Joined: Jul 2009
Posts:
plusN.cfg | current -> 2.2
rUnThEoN?! wrote:

lagstard wrote:

rUnThEoN?! wrote:
btw, remove xp_freezestyle? bugz0red.

Are you referring to the mod

the problem isnt in the code rather the way it works, that u guys didnt recognised yet is like a wonder.

tested it many times, and can't see any problems, maybe start to talk straight

what's wrong?

@Ali, atm code might look strange but it working like harm and taking 1/5 of what u did suggested

I am addicted to life.

¯¯__█ALI█¯¯__
xpaliminium's picture
Offline
Joined: Nov 2005
Posts:
plusN.cfg | current -> 2.2
animalchik wrote:

@Ali, atm code might look strange but it working like harm and taking 1/5 of what u did suggested

It's not about number of lines man Big grin
It's about clear code so all can understand easily. BUt Nvm.

Wanna avoid seeying mow, skull & co Surprise

Check this peacefull place

lagstard
Developer (retired)
rabusmar's picture
Offline
Joined: Jan 2008
Posts:
plusN.cfg | current -> 2.2
animalchik wrote:

@Beast, I'm not interested in this gametype at all, maybe someone willing to put his work under this?

Then add this section for ptl gametype please, i think it could be interesting.

[code:1] include("N.tag.cfg");

Regen Factors {
Soft Health = 30;
Hard Health = 20;
Soft Armor = 15;
Hard Armor = 10;
}

Protect the Leader {
Start Weapon = WP_RAILGUN;
Start Weapons = WP_GAUNTLET | WP_RAILGUN;
Start Powerups = PW_REGEN;
}[/code:1]

Also fix settings for flag gametypes.

Había una vez un barco chiquito...

rUnThEoN?!
Site administrator
Skullheadq3's picture
Offline
Joined: Dec 2005
Posts:
DE Germany
plusN.cfg | current -> 2.2
animalchik wrote:


tested it many times, and can't see any problems, maybe start to talk straight

what's wrong?

but its so fun to make u guys check out things just because i say them :'(

in fact, if u got over 300 health, dropping health is normal and way slower then if u are below 300 health.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

¯¯__█ALI█¯¯__
xpaliminium's picture
Offline
Joined: Nov 2005
Posts:
plusN.cfg | current -> 2.2
rUnThEoN?! wrote:

in fact, if u got over 300 health, dropping health is normal and way slower then if u are below 300 health.

I have noticed the same.

Wanna avoid seeying mow, skull & co Surprise

Check this peacefull place

animalchik
fala.q3's picture
Offline
Joined: Jul 2009
Posts:
plusN.cfg | current -> 2.2
rUnThEoN?! wrote:

animalchik wrote:

tested it many times, and can't see any problems, maybe start to talk straight

what's wrong?

but its so fun to make u guys check out things just because i say them :'(

in fact, if u got over 300 health, dropping health is normal and way slower then if u are below 300 health.

that is the point of it from the beginning Happy *moving rewards people*

and I cheeked things before they were released in public (before you pointed it out)

I am addicted to life.

rUnThEoN?!
Site administrator
Skullheadq3's picture
Offline
Joined: Dec 2005
Posts:
DE Germany
plusN.cfg | current -> 2.2

that makes no sense.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

¯¯__█ALI█¯¯__
xpaliminium's picture
Offline
Joined: Nov 2005
Posts:
plusN.cfg | current -> 2.2
rUnThEoN?! wrote:

that makes no sense to me.

animalchik wrote:

*moving and collecting items rewards people*

That, I understand well now Happy That's a good point, but ppl not willing to move will not want xp_freezeStyle 1. I hope this will be used in beer freezer someday.

Wanna avoid seeying mow, skull & co Surprise

Check this peacefull place

lagstard
Developer (retired)
rabusmar's picture
Offline
Joined: Jan 2008
Posts:
plusN.cfg | current -> 2.2
rUnThEoN?! wrote:

in fact, if u got over 300 health, dropping health is normal and way slower then if u are below 300 health.

That is the way fala configured it, as a reward to take even little amount of health i think.

However, there is an issue with xp_freezeStyle 1 that i dont like: a very inefficient item collection. I mean, when you are loosing health you tend to grab health, and you will collect normal health that wont go beyond 300 life even if you have lost just a couple of health points.

Había una vez un barco chiquito...