Principles of gaming

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CZE|BEAZT
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Principles of gaming
ghost wrote:

if u do camp we do know that u camp and we know how to dell with it... u should lern it to...

Sorry but camping is camping. For somebody its normal, for somebody its basic rule. For camping style game in cs is nice name camper-strike. Anticamp against all team camped in one room you must have support of other players in your team. If youre only one who incoming defended room, you have very small chance that room will be clear after your attack. And i think iam at q3 still somethink as lone wolf. My anticamp wanst useful to you guys. I kill one and second kill me. And again and again Happy And if dont me second killed me third. Iam too small fish in e+ ocean to anticamp KO team Big grin

BTW:
I dont lowering your tactics. Youre team cooperation is great and thats reason why KO clan has so big reputation and skill etc. But i hoped that cw with so big enemy will be better for playing than some worst clans that played cw with us before KO.

i still dont know if i want to be in clan or not. Nagi told us that if we will lose this cw, he will leave kTm. Some next members told thet they will leave clan too. And playing cw against campers isnt better for me than some good game on public server.

AD FriendlyFire
ON. Its way how to eliminate spamming. Iam glad that friendlyfire was on. But some members in my team spammed still. Spam is stupid. Shooting without target is about shit

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(HK)?aSaB
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Principles of gaming

my modest opinion on the subject is that camping is fair as long as the server config allows it.if both teams agree on config , they agree on all its settings; including the anti-camp protection amount of time.So every team must be aware of the amount of time allowed.

This is the responsibility of the organizers.if there is a consensus, in the future to make the Anti-CP stronger then be it. the game will be more elegant.and fair ( cause imposed ) to both parties.

The_Assassin
Principles of gaming

My opinion is the same like BEAZT. Camping sux and in my eyes Clanwars should be called Campwars. Its just a battle of Campskills noting more and noting less. I would like to see CWs where u have to do a big move all 4 seconds or u get killed instantly. Big grin I bet the offical clan ladder would be totally changed. Winking

MfG TA

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hmm..if i keep talking people are gonna start thinking i disagree with hq just for the heck of it...lolololol...jk....neways..hq i agree most of what u wrote..ko is one of the best clans around..period...no arguing with it...also i dont think beazt was trying to take something away from the ko victory....i think he was (justifiably to me..but not so to others) frustrated because of the monotony of the cw tactics (used i mite add as far as i know by both teams lol)...so id say this is strictly a personal matter for beazt and not to be confused with clan stuff....

neways u know im really disgusted with you guys for saying things like..."stop whining idiot ....we play like this so deal with it"....one of the more stupid attitudes that ive seen since coming on the forums...the guy is making a point..a damn good one too...so stop saying "yea yea u lost and now ur bitching about it"..its lame...

neways back to hqs post....i didnt know that ko spearheaded the way in things like anti-camp and friendly fire..tho knowing as much as i do (which is not a lot) id have expected it....and u guys are to be more admired than u already are given this info....

im not sure how much osp or cpma uve played hq or how formal it was but i can guarantee to you that spawn raping simply does not work as long as the guys playing are reasonably within range of each other in terms of skill..i mean yes its theoretically possible to spawn rape with one rail shot or rg or sg..but u gotta look at the frequency with which this occurs in like a cw 1 hour long....its nothing compared to the stuff that occurs in e+....

k at this point i better make sure i say this...all this is simply me supporting beazts opinion in this case....personally im not yet frustrated with all this stuff...mite be cos i havent played too many cws..mite also be because im relatively new to e+....mite also be because i like the fact that even if ur opponents are camping in a room u can bfg jump into the room and wreak havoc Happy....in any case i still like e+ a lot which is y i still play 4 hours of e+ a day..atleast!...

ps: jing jang motherfucker?????!!!!!!! lololololol i cant fucking stop laughing at that!

edit: err on a side note....and this is kinda contrary to what ive been saying till now....lol...neways the thing is when i used to play a lot on deexs i was one of those guys who thought people taking powerups consistently was lame....ive changed my mind about that.....mostly because i realized that the whole powerup whoring issue comes because somebody takes powerups and just flattens the field....and because its e+ it looks very ..err excessive!....but when i thought about it a little more it struck me that in other mods the same exact thing happens only its a lot slower..but then the percentage of extra-kills u get if u take powerups is pretty much roughly the same in e+ as in say cpma...so now im of the opinion that taking powerups is an important part of strategy whether in e+ or other mods....

#e+pickup #excessiveplus #class.clan

UnknownUser807
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Principles of gaming

I think that spawn camping kind of takes away the "fun" of the game. I dont think there is a reasonable way to stop people camping if thats what they want to do. I play to have fun and camping is not an option. Maybe it matters more with big clan wars when every point makes a difference to winning or losing. Its down to each players preference at the end of the day, but I feel more satisfation with a fast mid air rail frag than camping trigger happy bfg spam, so when I'm fragged, I die like a man ....
:salute:

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CZE|BEAZT
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Principles of gaming
(HK)?aSaB wrote:

my modest opinion on the subject is that camping is fair as long as the server config allows it.if both teams agree on config , they agree on all its settings; including the anti-camp protection amount of time.So every team must be aware of the amount of time allowed./quote]

Haha, if you will be playing cw on server that havent active anticheat you will be cheating because game allowing it? Do you remember times before 100 years? Do you know what is honor? Do you know something about mafia? Mafians was people that has own rules, killed people for money and for power. But they has a honor. I have so many honor to no cheating, no camping etc.

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RENA * BBSQUAD
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Principles of gaming

Arrow HQ wrote,
great posts as always. Winking Well done mate Happy I agree with your post totaly Happy But this topic started about spawnkilling not camping :!: Camping is strategic part and it is normal. Also defending is more easy then attacking... But that is different story... I talk here about BAD SPAWNING ALGORITHM which is for Q3 mods generaly moronic... For original game is well balanced, but with so strong wepons as E+ railgun is stuppid. So, massive spawnkilling is verry ocurate on DM17 and it is moronic.... E+ gaming will be totaly different in positive way in case that you can spawn in alot more places.

IN SHORT: SPAWN ALGORITHM in E+ is not balanced with E+ gaming characteristics :!: If it is possible to change it will be huge kick in E+ ass :!:
Best regards

BBSQUAD CLAN
- All those moments will be lost in time, like tears in rain. Time to die...

"C4-KICKZ"
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Principles of gaming

Like MAD said, spawnkilling is part of the game.

I do can imagine that it is frustrating to loose by a lot of spawnkills...you would rather feel chanceless and loose by getting killed by überskilz Happy

Maybe KTM was just a bit dissapointed that the great KO did not need to use their best moving-tactic-skillz to win...because I can assure you that KO is more then just spawnkilling

Please do not feel desillusionated by this KTM...now you know that spawnkilling is part of a very effective tactic,you could try to do you benefit with it, or just become better by learning from it.

I noticed that more A-clans use tactics that can be frustrating...but is it the tactic of the opponent or the lack of skill from your clan that causes this frustration?

Winking

<drt_nihil> we about wolf and wolf is here

(@enha) damn you, people are dancing, instead of work
(@drt_foksie) she mutated

ghost
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Principles of gaming

Quote:

But this topic started about spawnkilling not camping Exclamation Camping is strategic part and it is normal.

if u do hold location (camp) ist normal u take care of spawns, how do u expect i will act if there someone spawned in mine defensive location? i should let him go away? phu... i will shot to him as fast i can to dont allow him shot to me...

paint flustrating in spawning system is that is hapening frequently that u spawned maked only two steps forward and yors enemy spawned on the same spawn and just press fire from one meter to yors back

Quote:

im not sure how much osp or cpma uve played hq or how formal it was but i can guarantee to you that spawn raping simply does not work as long as the guys playing are reasonably within range of each other in terms of skill..i mean yes its theoretically possible to spawn rape with one rail shot or rg or sg..but u gotta look at the frequency with which this occurs in like a cw 1 hour long....its nothing compared to the stuff that occurs in e+....

hah?
3 or 4 years bit hard to count

but its look u dint Happy when enemy havent eny armor its hapens u kill him on spawns or only several steps away from spawn few times in run and ist somthing rare when it hapens u killed him only one time in run when u controling game, mostly it is minimum 3frags in run.
i played 1v1 on osp mostly and scores on good game against good oponent wich thier skills are narow yors ending like 5:30, osp is way deferent than e+ and on osp is way esier to kill someone on spawn couse he hasynt much chances to kill u from mg when u engaging map armred with most weapons on map and red armor.

there is one deference in tdm u must move throud map couse u need to get powerups and weapons, on e+ u got all on start so scores like 5:30 hapens only if u have big adventage in fighting skills not like on osp where timing and harvesting is more important than killing enemy, so if u dont must go and take armo or get rl u focus only on killing

Quote:

neways u know im really disgusted with you guys for saying things like..."stop whining idiot ....we play like this so deal with it"....one of the more stupid attitudes that ive seen since coming on the forums...the guy is making a point..a damn good one too...so stop saying "yea yea u lost and now ur bitching about it"..its lame...

meybe he has a point, but the fact is he whined after lose and in mine eyes it looks more like that couse he cant force ppl to do act on gameplay as he wana see them act

mow Q [EN]
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Principles of gaming

I just remember last war 2!S vs KTM. KTM camped whole time at bridge on overkill. From beginning to the end.

They lost that map anyway (that map, not that war)